Project description (from present to past) A next-gen sandbox game VanceInfo (Nanjing) Software Technology Co., LTD Shanghai Dream2 Network Technology Co., LTD Shanghai TheBingo Information Technology Co., LTD Suzhou Snail Digital Technology Co., Ltd. UnrealEngine4 + KBEngine + protobuf + MySQL Shanghai WindSoul Network Technology Co., LTD Participate in Vodafone telecom and Singapore telecom system development Resume Training experience TimeĪptech-Yichang authorized training center Industry category: Computer software | Enterprise nature: Listed company | Scale: over 10000 Mainly responsible for Pockie Ninja server side engine maintenance and extension as well as game logic development VanceInfo (Nanjing) Software Technology Co., LTD | Research and Development Department | R&D Engineer Industry category: Online game | Enterprise nature: Private | Scale: 100-499 Shanghai Dream2 Network Technology Co., LTD | Server-side Lead programmer Control and guide company’s technical direction, along with interns coaching and mentoring. ![]() Responsible for the development of server side infrastructures, games core logic as well as client’s network of the whole company. Shanghai TheBingo Information Technology Co., LTD | CTOĢ012/11 - 2015/08 (2 years and 10 months) Responsible for all programming of client-side and server-side, and also made a particle like “Arcane Missiles”. ![]() Indie Game Development by myself | Game Designer & Developerĭeveloping a RTS online game with UnrealEngine4 independently. This project is based on the source of ARK. Industry category: Online game | Enterprise nature: Private | Scale: 2000+ĭeveloping a sandbox PC game with workmates with UnrealEngine4. Instructing subordinates who never used UE4. I was responsible for the development of core gameplay, underlying architecture, performance optimization and few TechArt work. Responsible for the development of a Next-Gen MMORPG mobile game, an open world Action video game and a TPS video game, all using Unreal Engine 4. Industry category: Online game | Enterprise nature: Private | Scale: 20-99 Shanghai WindSoul Network Technology Co., LTD | Client-side Lead Programmer Industry category: Animation | Enterprise nature: Private | Scale: 1000+ Working on next-gen sandbox game using UE4. Industry category: Online game | Enterprise nature: Private | Scale: 1000+ Working Experience Hero Games | UE4 Tech Expert UE4 technical original articles in my old blog ![]() My Zhihu Column (Tutorials of UE4 and TechArt, 7K+ followers) My 10 years working experience include half year enterprise development experience, 5 years online game server side development experience, 5 years game client development using Unreal 4. 1987 | Birth Place: Yichang, Hubei province | currently live in Beijing-Chinaġ0 years working experience | non-party personage
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